RPG – 2019 summary (ENG)

(Polska wersja)

2019 was the third year in a row of my intensive development in the field of role-playing games. Slightly smaller number of sessions than in 2018 was more than compensated for by their (usually) very high quality.

kolaz

I also took part in RPG contests for the first time. “The Awakening of Malta” did not win the hearts of the Jury of the Quentin contest for best RPG scenario. “Rotunda of Seasonus”, which I created together with Tomasz Misterka, was more lucky and won the third award in the contest for best RPG dungeon. I plan to translate both works into English and publish them here.

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The Cent RPG (ENG)

(Polska wersja)

Together with Tomasz “Szerszen” Misterka we created The Cent RPG – a concise summary of the (slightly modified) rules of one of my favorite games, Freeform Universal RPG, in short FU.

TheCent

The game together with the Character Sheet fits on one A4 sheet, which should be printed horizontally double-sided and folded into 3 parts.

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Simulative and narrative role-playing games (ENG)

(Polska wersja)

Role-playing games (RPGs) are very diverse. Among them, two large groups can be distinguished: simulative and narrative systems. Not every RPG can be easily attributed into one of those groups. In this text I will describe the differences between them.

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Dice – essential part of almost every RPG! Source: https://mammothgamers.com/2017/02/best-rpg-dice/

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Dogs in the Vineyard – report from my first session (ENG)

(Polska wersja)

On June 23, 2019 I played a role-playing game called Dogs in the Vineyard, created by D. Vincent Baker. I recommend this review of the game. In short, players re-enact so-called Dogs, members of the quasi-Mormon quasi-Inquisition in setting inspired by the State of Deseret in the 1840s, with quite subtle fantasy elements.

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Polish cover: https://polter.pl/rpg/Psy-w-winnicy-c27543

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Abandoned – session report (ENG)

(Polska wersja)

On April 14, 2019, I played role-playing game called The Sword, the Crown and the Unspeakable Power, abbreviated SCUP. The session entitled “Abandoned” appealed to me so much that I decided to describe it here, although so far I only published reports from sessions when I was a Game Master, not a player.

SCUP — kopia

Interestingly, a significant part of the materials needed for the game, including descriptions of all character classes, is available for free on the authors’ website.

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Return to the sphinx’s lair – session report

(Polska wersja)

On March 17, 2019, I run the second session of “Bronze and Iron”, continuation of “A quest for the statue of Poseidon“.

The Heroes (in alphabetical order):

  • Kassandros – an inexperienced but honorable warrior devoted to Atena
  • Pelagios – a man of many talents, including seafaring, craftsmanship and medicine
  • Selina – worshipper of Artemis, a huntress who hunts not only animals, but also opportunities for enrichment

Epeisodion (Scene) I: The plan

The Archons of Tripolis announced that there are no buyers for metallurgical products of the city, and Tripolis very much needs commercial partners and military allies, because the armed forces of the city are very few and there are rumors about Dorian invasion coming from the north.

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Dorian invasion. Source: https://www.pinterest.com.mx/pin/ARstfj5vZeGk1rGs2g326PpZGar8E2gX5_Xc0adM4gFybuVqo17JyDw/

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A quest for the statue of Poseidon – session report

(Polska wersja)

As I announced at the end of my 2018 RPG summary, I’m working on my own role-playing game “Bronze and Iron”, based on the Freeform Universal RPG rules, and the setting is Mediterranean region after the collapse of the Bronze Age civilizations.

On March 3, 2019, it was time to test my new ideas in practice. I run a five-hour session for four players, called “A quest for the statue of Poseidon”.

Lateran_Poseidon — kopia
Source: https://commons.wikimedia.org/wiki/File:Lateran_Poseidon.jpg

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2018 summary – RPG (ENG)

(Polska wersja tekstu)

(I also summarized 2018 in the aspects of books and blogging)

The year 2018 has come to its end, so it’s time to summarize it and present plans for 2019. As the last texts on the blog concerned role-playing games (RPGs), I will discuss them in the first place.

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Source: https://static.intelimedia.pl/sub/Warhammer-Fantasy-Role-Play-2-edycja-_bn4379.jpg

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CSI: Novigrad – a scenario for FAE

(Polska wersja tekstu)

According to the announcement in the report from the “CSI: Novigrad” adventure, I publish its scenario, so that you can run this adventure yourselves. You can read it below or download it from here.

While I was creating the scenario, I took into account the advice from the great blog of Justin Alexander, in particular this and this text.

Player Characters:

The scenario was made for the Player Characters created by my players: Inquisitor Godfrey and Witchress Catherine, whose characters sheets are below. I also add the sorcerer Visemir of Zavada, who did not star in the original adventure, but I think he would have suited very well. You can play these or another characters, provided that they are somehow related to Anabelle Radfind – they can be her relatives, friends, confreres or investigators of her alleged connections with the Cult of the Lionheaded Spider. One of the players can roleplay Anabelle herself, if they are okay with roleplaying a character who begins the game in dimieritium manacles and about to be hanged.

Note: the text assumes knowledge of FAE terminology (e.g. what the word “mook” means in its context). FAE’s Systems Reference Document (SRD) is available for free here and the full manual for “pay what you want” here.

FATE-Accelerated-_bn41553 — kopia
Source: https://static.intelimedia.pl/sub/FATE-Accelerated-_bn41553.jpg

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The treasures of Vizima

(Polska wersja tekstu)

On November 24, 2018, I run the second session of the Witcher campaign with Casimir, Nat and Mar as the Player Characters. For various reasons, we changed the system from OHET to FU, so it took us a while to convert character cards.

The previous session ended when the heroes reached Vizima and sold some of the loot taken on Scoia’tael.

After concluding the barter, they noticed another shop opposite, with a signboard showing two crossed swords and the griffin’s head and the advertising slogan “Witcher products GMO-free“.

Upon entering, they felt the mixture of exotic fragrances that attacked their nostrils. The assortment of the store included a lot of mysterious bottles and jars, bombs and traps, as well as daggers, arrows and bolts which were glinting silvery in the sun shining into the interior.

Behind the counter there was a gray-haired man who interrupted the writing of the book at the sight of the entering customers. Nat had noticed the title of the book: “On fleders, bruxas, katakans, tax collectors and other bloodsuckers“. The seller stood up and the heroes could see him better:

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Source: https://www.artstation.com/artwork/zAABXQ

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